[Repost From Old Site]
As a sci-fi nerd, flashy special effects in movies has always been a 
given.  It really isn't sci-fi unless there's something fantastic or 
unreal about it, and in movies this almost always demands the use of 
prosthetic makeup or CG.  It's something you learn to expect.
But 
for some reason, I've always disliked it when the CG is in your face, 
even when it's done well.  Like in the God-forsaken Star Wars trilogy 
re-release; where elaborate CG scenes are cut and pasted onto otherwise 
perfect sequences; lasers that were once totally believable beams of 
fuzzy light are suddenly crisp, three-dimensional lines that only 
highlight the limitations of 1070's film making; Yoda, who was once a 
totally believable, even life-like puppet, suddenly jumps and spins and 
loses every ounce of his wizened credibility.
Or take Avatar, a 
movie whose entire reason for existing was a masturbatory exercise in 
computer generated reality.  There, you don't even have the obvious 
contrast between what's real and what's green screen or motion capture 
suits.  The CG blends seamlessly, even artfully with the live-action 
shots.  And yet it still left a bad taste in my mouth.  I, a master of 
suspending disbelief, walked out of that movie with a pervasive sense of
 implausibility and falsehood.
I've felt like this for several years, and its only recently that I've been able to put my finger on why
If you keep reading this blog, you will no doubt continue to catch references to the book Self Editing for Fiction Writers by
 Renni Brown and Dave King.  The book gave names and rules to vague 
feelings I've always had about story-craft, be it in film or on paper.  
It crystallized the unknown reasons behind objections I'd never before 
been able to articulate.  It even managed to shed light on why I don't 
like overblown CG in my sci-fi movies.
In the book, a great deal 
is made of the fact that when one is reading a good book, one is 
immersed to a point where the real world falls away, and only the story 
exists.  If you've ever read a great work of fiction, you've no doubt 
experienced this; where you crack a book, blink your eyes a time or two 
and suddenly four hours have passed.  John Gardener, in his equally 
life-changing book On Becoming a Novelist (another book you'll probably see me refer to a lot), refers to this experience as "The vivid and continuous dream."  In Self Editing, Brown 
 and King repeatedly emphasize that all decisions a writer or editor 
makes must be in service to the vivid and continuous dream.  Every word 
must be crafted to enhance it, and when a particular turn of phrase or a
 badly jumbled sentence distracts from it, the reader is robbed of part 
of the intended experience.
When a word is mispeled, or a sentence
 is so long that verbs and subjects are forgotten in the sea of 
unnecessary, obscuring, unwelcome adjectives, when subclauses extend to 
the point of inviting ridicule from editors, readers and critics alike, 
when punctuation, is, used... improperly or (without merit), the reader 
is robbed of a part of that vivid and continuous dream.  Like I just 
tried to do with that last sentence.  I'm betting some of you had to 
read it twice to put it all together.  Isn't it maddening when you have 
to do that in the middle of a book?  Doesn't it draw you out of the 
story?
That's exactly the point that Brown and King make.  And 
it's not only errors that damage the vivid and continuous dream.  Subtle
 stylistic choices like unnecessarily flowery language, or the noticing 
of details that a particular character would likely be blind to, or the 
sudden switching from my point of view to his, all of these draw 
attention to the writers technique and thusly away from the 
story itself.  A casual or uninformed reader may not notice this 
explicitly, but they are likely to recall less of the book, or they may 
have a vague feeling like something is wrong, without knowing what.  
That's because the writer's technique or style is commanding your 
attention instead of the story.  So every creative decision that is 
made, must be made in service to the vivid and continuous dream.
And
 that, my friends, is exactly why I hate in your face CG in movies.  
When I see a 1970's Harrison Ford talking to a very 21st century Jabba 
the Hut outside of the Millennium Falcon, I'm not thinking about the 
fact that Han is trying to talk his way out of a confrontation with a 
powerful crime lord, I'm thinking about the fact that Jabba stands out 
against the background.  When I see a tall blue guy galloping through 
the magical forests of Pandora with his new found alien love, I'm not 
thinking about the fact that his loyalties are evolving and that the 
humans are cruelly exploiting a beautiful and wondrous place, I'm 
thinking about how many interns it took to render that glowing plant, or
 how the motion capture suit works, or at best I'm thinking about the fact that the background looks really cool.  Either way, I'm not  thinking about the story.
And
 now that I think about it, this is why I prefer musicality to technical
 skill in my rock music. When Ynwie Malmsteen is shredding my face off, 
I'm thinking about how fast his fingers are moving, not about the music,
 and that's why I can't remember a note of it.  When Inferno is slamming
 out blast beat after blast beat, there's really no hook that I can tap 
along to.  But when Hendrix played the national anthem, all I could 
think about was the ironic and yet patriotic statement he was making, 
and how his rendition of that song distilled the entire spirit of 
Woodstock, hell the entire idiom of the 1960's into one piece of simple,
 expressive music.
So, in conclusion: anything, in any artistic medium, that draws attention away from that which is expressed, and draws attention to how it is expressed does a disservice to those who experience it.  Good art is transparent, and the best artists are invisible.







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